2D Game Animation:
- ✓ Introduction to 2D game animation
- ✓ Principles of 2D animation
- ✓ Adobe Animate vs. Spine 2D
- ✓ Designing and optimizing sprites for games
Adobe Animate for Gaming:
- ✓ Interface and workflow overview
- ✓ Timeline, frames & vector graphics
- ✓ Character & looping animations
- ✓ Movie clips and graphic symbols
Spine 2D Basics for Gaming:
- ✓ Introduction to spine 2D
- ✓ Skeleton rigging & asset preparation
- ✓ Bone & mesh animation
- ✓ Spine timeline & keyframes
Integrating Animate and Spine:
- ✓ Hybrid workflows
- ✓ Exporting animate assets for spine
- ✓ Importing vectors into spine
- ✓ Optimization and file size reduction
Advanced Spine 2D Techniques:
- ✓ Weight adjustments for mesh binding
- ✓ Constraints (IK, path, transform)
- ✓ Special effects & particle animations
- ✓ Mesh deformations
Collaborative Workflows:
- ✓ Collaboration with designers, developers, and animators
- ✓ Testing animations in game engines
- ✓ Reviewing and refining animations
Portfolio and Capstone Project:
- ✓ Portfolio development
- ✓ Game animation showreel
- ✓ Combining animate & spine techniques
- ✓ Freelancing & indie studio collaboration
Skill Highlights:
- ✓ 2D animation principles
- ✓ Adobe Animate & Spine 2D expertise
- ✓ Sprite design & optimization.
- ✓ Skeleton rigging & mesh animation.
- ✓ Advanced animation techniques.
- ✓ Collaborative workflows & game testing