
This course designed for animators who want to master 2D skeletal animation using Spine in the context of game development. It focuses on the artistic side of animation, covering everything from rigging and basic movement to advanced techniques like facial animation, mesh deformations, and special effects. By the end, students will be well-prepared to work on 2D animated characters for games. Secure your dream career with 100% job guarantee!


2D Game Animation
Adobe Animate for Gaming
Spine 2D Basics for Gaming
SIntegrating Animate and Spine
Advanced Spine 2D Techniques
Collaborative Workflows
Portfolio and Capstone Project
Skill Highlights

After Effects
Premiere Pro
Spine 2D
Adobe Animate
Adobe Photoshop
Notion
JIRA Software
ChatGPT
Behance
Turn Your Passion for Games into a 2D Design Career
Learn with Industry-Standard Tools & Facilities
Advanced Technology:
Small Batches, Big Learning:
Collaborative Spaces:
No prior experience is required. The course is designed for beginners and intermediate learners alike, with step-by-step training starting from basics to advanced 2D animation and game design techniques. You will also get hands-on guidance and practical project support throughout the program.
You will learn the fundamentals of 2D game design and animation, including principles of 2D animation, sprite creation, rigging, mesh animation, and working with tools like Adobe Animate and Spine 2D. The course also covers workflow optimization, portfolio development, and collaborative game testing techniques.
Upon completion, you can pursue roles such as 2D Game Designer, 2D Animator, Character Animator, Visual Effects Artist for Games, Rigging Artist, or Motion Graphic Designer. You will also have a portfolio and showreel to showcase your work to employers or clients.

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